#ifndef KEYPROB_H_
#define KEYPROB_H_
#include "cocos2d.h"
/**
 * Classes created with this template will hold
 * enemy type or size probability values.
 * @param T Can be EnemyParams::EnemySize or EnemyParams::EnemyType.
 */
template <class T>
class CKeyProb: public CCObject
{
public:
	CKeyProb() {}
	CKeyProb(T type,float prob)
	{
		_type = type;
		_prob = prob;
	}
	T _type;
	float _prob;
};

#endif /* KEYPROB_H_ */
